Mithril cave environment

MITHRIL

The world remembers

Mine. Build. Survive.
A world shaped by time. Changed by you.

Try the Cave Generator Yourself

See Dormancy in action. Watch a million years of geology unfold in your browser.

Dig Deeper

Procedural Caves

Every descent is different. Explore cave systems shaped by geological forces — no two expeditions are the same.

Geological Materials

From common basalt to mythical mithril. Each material has real physical properties that affect how you mine, what you craft, and how stable your tunnels stay.

Dormancy

Enter dormancy and let a million years of geology reshape the world around you. New minerals form, caves transform, and the mountain you wake up to isn't the one you fell asleep in.

Mining & Automation

Dig by hand. Then build machines that dig for you. Design pipelines that extract, process, and deliver while you push deeper.

Survival Combat

The creatures evolve with the world. Fallen enemies are claimed by geology during dormancy — silicified, opalised, turned to mineral. Those that survive come back stronger, and they've learned since last time.

Structural Stress

Every block bears weight. Dig recklessly and the mountain reminds you who's in charge. Engineer your tunnels or lose them.

A Million Years in Minutes

Mine tunnels. Manipulate lava. Then trigger deep time and watch the earth reshape itself around what you built.

The same cavern after Dormancy, its rock transmuted to gold and mineral A raw cavern before Dormancy, cut by rivers of molten lava Before After

Drag to reveal a million years of change.

The Memory

The world isn't the only thing that remembers.

Everything down here is studying you back. Trigger Dormancy and deep time claims the fallen: silicified, opalised, set into mineral and stone. What endures doesn't return the same. It returns having learned. Descend into the same cavern twice and it will have changed its mind about how to stop you.

Same Caves. Now With Friends.

Everything's more fun with someone else holding the torch. Early co-op gameplay.

Built From Scratch

Powered by a custom Rust voxel engine driving Unreal Engine 5.

Mithril's world runs on a bespoke voxel engine written in Rust—handling geology simulation, structural physics, and procedural generation at speeds that let UE5 focus on what it does best: making it all look incredible.

Open Source

Core engine code available on GitHub. Crates coming soon to crates.io.

Making Rust Unreal

A technical blog series on building a game engine that bridges Rust and Unreal Engine. Coming soon.

Join the Expedition

Mithril is being built in the open by a solo dev. Sign up to get first access to the beta, shape the world, and be first into the deep.